Matter Stack · tangible display · design published, build pending

Matter you can grasp, sound that moves, light that explains.

A three-layer tangible display. Ferrofluid over an addressable electromagnet grid forms persistent, touchable terrain; a phased ultrasonic field flies a millimetre bead through the air above it and projects pressure points onto the user's skin; a projector or AR view paints texture, labels, and color onto both. Each layer does exactly what its physics does best.

Ultrasound is a pressure phenomenon; ferrofluid responds only to magnetic fields. The two force media coexist in one volume without interfering — that single observation is what makes the display possible. The stack is ordered by mass and timescale: terrain is the slow voice (0.2–1 s), the levitated bead is the fast voice (metres per second), light is the palette.

Magnetic layer

Ferrofluid terrain

A sealed cell of ferrofluid over a 4×4 (later 8×8) electromagnet grid. Persistent, graspable shape that stays put when held. Flyback diodes on every coil are mandatory.

16 → 64 coils · duty cap 60–70%

Acoustic layer

TinyLev → MATD

A TinyLev-class standing-wave levitator first; the upgrade path replaces it with a per-transducer phased array that steers the bead at up to 8.75 m/s and delivers mid-air haptics.

72× 40 kHz · shared with MTS Build Sheet 002

Photonic layer

Projected detail

Projector, phone AR, or eye-worn display carrying texture, labels, and text at effectively unlimited resolution. The bead is a trajectory-known fiducial that anchors the coordinate frame.

registration via the bead · depth camera later

The ladder

Stage 1 · 4×4 base buildTinyLev + 16-coil terrain + projector. Three to five weekends.
~$332
Stage 2 · 8×8 upgrade64 coils, microphone, cooling — the sound-reactive instrument.
~$392 delta
Stage 3 · MATD phased arrayPer-transducer phase control; the bead flies.
~$425 delta
Stage 4 · V3 museum hardeningEnclosure, acoustic guard, thermal cutoff, E-stop, interlock.
~$144 delta
Stage 5 · V4 collaborative exhibitKnob/slider stations, one participant per terrain feature.
~$70 delta · ≈ $1,365 total

Gates S1–S5 and their kill criteria are in the checklist, written before any hardware is bought. Do the stages in order — each reuses the skills and most of the hardware of the one before it; attempting the phased array first is the most common way this project fails for a first-time builder.

Documents

Complete Design & Build Compendium

The combined document: Parts I–VII, from the original build guide to the full parts list with vendors. Start here.

48 pp · compiled July 2026 · PDF

Build Guide — Concept, Build, Holodeck Roadmap

Part I. The concept, the TinyLev acoustic layer, the ferrofluid magnetic layer, integration, and a candid analysis of what does and does not scale toward a holodeck.

9 pp · PDF

Illustrated Build Manual

Part II. Step-by-step 4×4 build, the 4×4 → 8×8 upgrade, and the MATD phased-array path, with diagrams. Transducer polarity testing is the highest-leverage hour of the build.

12 pp · PDF

Art & Expressive-Medium Addendum

Part III. The 8×8 sound-reactive instrument: a two-speed voice, room-sound mapping, micro-theater, and the roadmap to a museum-grade installation. Temporal composition, not spatial resolution.

7 pp · PDF

Choreography Engine — Software Specification

Part IV. Data formats, scene-file JSON schema, and the serial protocol to the two Arduinos. Host computes, controllers actuate; one clock, one frame; fail safe by default.

v0.1 · 9 pp · PDF · engine code will be MIT when it appears

Execution Checklist & Gate Criteria

Stages 1–5: purchase lists, build order, actual-vs-predicted tables, gates S1–S5. Same rules as the MTS Phase 0 checklist — print it, fill it in ink.

checklist · PDF

Status

  Design published — Stage 1 unbuilt Shared hardware: the Stage 1 TinyLev is MTS Build Sheet 002's levitator next: Stage 1 purchase → gate S1

Safety, in one line each

Flyback diodes on every coil, counted before first power-up. Ferrofluid stains permanently — keep it sealed, work gloved over sheeting. 40 kHz ultrasound is intense at close range: fingers out of the near field, exposure in seconds, pets out of the room.

Authorship & method

This research is drafted in human-AI collaboration: analyses are AI-drafted under the owner's direction, then re-derived, red-teamed, and adopted or rejected by the owner. All decisions, inventions, and commits are Christopher Brotherton's; commits credit AI drafting via Co-Authored-By trailers. The dated commit history is the record of human contribution.

Technical critique is welcome and useful — open an issue. Errors that survive review get corrected in a dated commit.